particles

HUNK_AC.AntiLargeScaleParticle

detects if someone tried to create a particle with a large scale more than 10.0

always must be true and do not change the number

the reaction also must be ban

HUNK_AC.AntiSpamParticles

cheaters can spam a particle like fire around the city

so in order to detect it we can use HUNK_AC.UseWhitelistedParticles that require a good knowledge about Fivem development

but if somehow that method is hard then we can check it by spam method

for that we have HUNK_AC.MaxParticlesPerUser and HUNK_AC.MaxParticlesCooldown

for example, MaxParticle is 3 and Cooldown is 5

it means if anyone creates particles more than 3 times under 5 sec gets detected by the anticheat

also, we have HUNK_AC.WhitelistedParticlesForSpam that you can add the particle models that can be spammed on your server by some scripts like lumberjack

as you can see I have already added the particles of the lumberjack resource

in general, the lumberjack script was the only resource that spams particles a lot so I added its particle models

I don't think there is another script like this

but anyway we put the reaction to logs just in case

HUNK_AC.UseWhitelistedParticles

by default is false

the reason is that you need to have enough knowledge about the Fivem development to find the particles inside your resources and then add them here

if you want to learn to find the particles inside your resources search for the "Particle" word inside your client files of every resource

you can use the search in files feature inside visual code or notepad++

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