whitelisted_conditions

HUNK_AC.AntiThermalVision / HUNK_AC.AntiNightVision

these features detect thermal and night vision

you might have some jobs that have access to these abilities

like swat or FBI members

so you can put them inside the HUNK_AC.WhitelistedJobsForVision

also, some vehicles like helicopters also can have night or thermal vision so you can put the model names inside it

for example polmav

HUNK_AC.AntiArmorCheat

by using this feature the max armor amount on your server becomes 98

the reason is that cheaters give themself 100-99 armor so by limiting the number we can easily detect them

you do not need to change anything inside your scripts

for example, if your police job gives armor the amount of 100 you can just leave it as it is

in other words, you don't have to change or edit any file because the anti cheat does that itself

also, you can use HUNK_AC.UseWhitelistedJobsForArmor if only some jobs can wear armor inside your city

HUNK_AC.AntiInvisible

detects invisibility

you might say some of your scripts make peds invisible sometimes for their porpuses

but that's ok and the anticheat itself knows that it's not a cheat

so don't worry about false detections

you don't have to edit to change anything inside your script

the only thing you can help the anticheat about invisibility is HUNK_AC.DontAntiInvisAreas that you can set some locations for being invis maybe vehicle shop

for just in case we set the HUNK_AC.AntiInvisibleReaction to logs

HUNK_AC.AntiNoClip

detects noclip

always must be true

but you need to do something for it

if you are using any mlo map then you have to add their coords inside the HUNK_AC.WhitelistedAreasForNoClip because the mlo maps sometimes not working well

for being sure that which of your mlo maps have this kind of problem you keep the HUNK_AC.AntiNoClipReaction to logs and start going inside the mlo maps and check if you get any detection about noclip or not

HUNK_AC.AntiTeleport

detects teleport cheat

and again some of your scripts teleport peds right? like housing scripts maybe

but don't worry the anticheat knows that so you won't get false detection but you can set HUNK_AC.WhitelistedLocationsForTeleport to help the anticheat that inside some locations players might get teleported

for just in case we set the HUNK_AC.AntiTeleportReaction to logs

HUNK_AC.AntiPedChange

this feature is not necessary but you can use it

it detects if anyone changed his ped into something else

only noob and kid cheaters use that but its not dangereous

you can put the whitelisted ped models that ur city using them then enable the feature

HUNK_AC.AntiVehicleModifiers

not important for might be useful sometimes

this is for the cheaters that just want to abuse their cars like speed hack and engine stuff

inside the HUNK_AC.AntiVehicleModifiersList you can config the options for the detection

if you are using anti-modifiers and also you are using an arena wars script for vehicle wars then you can put the model names inside the HUNK_AC.WhitelisForVehicleModifiers

but anyway, this feature is optional

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