primary_detections
HUNK_AC.KillWithoutBeingOnScreen
detecting a method for killing players by cheaters without being on screen
it means if the cheater wants to kill someone from a distance that is impossible then gets detected
this feature is not 100% and is 90% accurate so we put the reactions to logs just in case
so if a player was reporting something suspicious you can check the logs
we put the HUNK_AC.KillWithoutBeingOnScreenDistance to 200 because killing a player from a distance greater than 200 meters is impossible
I also recently realized that the maximum number is 150, I tested with a snipe weapon
but anyway 200 is good but if you want you can test it with other numbers
HUNK_AC.AntiResourceStop
detects if a resource is stopped on the client side of the player
ok let's explain further for more understanding
if by any chance the cheater can stop one of the resources on the client side for example the anticheat then they can bypass a lot of securities and that is not good
as an example, if the player disables HUNK-AC client file he can bypass godmode and too many other features
that's why we can use this feature to detect them
but when we start/stop/restart a script from the server console also will cause resource stop detection
so in order to prevent that the developer or any super admin needs to run the waitac command at the server console then stop/start/restart any script he wants and then use the startac command again
for example, we fixed something on ambulancejob and we want to restart it while anticheat is running and other players are playing at City
so again we use waitac then restart the ambulancejob resource then startac
that's it
HUNK_AC.AntiGrabVehicles
detects grabbing vehicles by cheaters
sometimes might detect false so we set the reaction to logs
HUNK_AC.DeleteSuspiciousVehicles
deletes the vehicles automatically that were spawned by a cheat menu or an executor
HUNK_AC.AntiPickUp
prevents pickup creation for weapons and spawning them on players that can cause all players to get banned
HUNK_AC.AntiNUIDevTools
detects if cheaters have opened dev tools
they use it for abusing some scripts such as reading js files for some hidden information or other stuff
HUNK_AC.AntiChangePlate
cheaters can access to someone else trunk inventory by changing the plate of a vehicle
this feature will stop them for doing that
HUNK_AC.LuaMenuDetection
this feature detects most of the 2024 Lua mod menus
To use it you need to install the ac first
HUNK_AC.LuaMenuDetectionByScreenShot
also detects Lua menus by screenshot
HUNK-AC uses the most advanced OCR system to grab the words from the player screen
our OCR system has 3 layers with different contrast of an image
you can edit the words at HUNK_AC.LuaMenuWords
HUNK_AC.BlacklistedKeysDetection
this feature helps to detect some nonfamous lua menus that are used for cheating, these cheats can be used for pvp abuse like aimbot/revive/armor/oneshot and others
these menus mostly open by pressing these buttons :
insert
home
delete
pageup
pagedown
if any of your scripts are using these menus either you change the buttons on those scripts or remove them from this part
also, remember that these buttons do not affect admins so as an example if you have an admin menu that opens by insert key then it won't check admins if they pressed it
for using the blacklisted keys detection first, you need to set the HUNK_AC.ScreenShotResourceName and by default your screenshot resource name is screenshot-basic
you can add more buttons inside the HUNK_AC.BlacklistedButtons the structure is so easy: keycode, label, countdown
example: {121, 'Insert', 5}
if the countdown for example is 5 then it means if they press the button 5 times they get kicked out of the server
and of course, each time they press it a screenshot will be sent to your discord channel
and we have HUNK_AC.ScreenshotTimer is by default 5 seconds
so because we want to prevent spamming for discord logs we put a timer for each time pressing the buttons
a number between 5 to 10 would be good for this config
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