> For the complete documentation index, see [llms.txt](https://unique-store.gitbook.io/hunk-ac/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://unique-store.gitbook.io/hunk-ac/server-configs/base.md).

# base

{% hint style="info" %}
The esx and qb part settings are like the base file at the client configs part

so read the structure from there
{% endhint %}

<details>

<summary>HUNK_AC.NotifyMethod</summary>

by default you can choose a notif system between esx/qb/tnotify/okok

but if you want to use another notification system the go to

<mark style="color:blue;">server/notify.lua</mark> and edit the file

</details>

<details>

<summary>HUNK_AC.BanOrKickNotifyType</summary>

when players get banned or kicked from the server a notification will be sent to all the players about the detection

so players will be aware that there is an anticheat installed on server

if you put the <mark style="color:yellow;">HUNK\_AC.BanOrKickNotifyType</mark> to 1 then all players gets the notifications

but if you set it to 2 then only admins get the notifications

</details>

<details>

<summary>HUNK_AC.CheckBanParamsWhileConnecting</summary>

inside this config, we have all types of identifiers for the players

by default, we ban the player by <mark style="color:yellow;">license/steamhex/discordid</mark>

so for example if player got banned from the server and has the same steamhex he cannot join to the server

same as other parameters like discord id and license

so even if he changes the license and discordid is still the same again they cannot join

<mark style="color:yellow;">for player ip we put it false by default because some players might play from a gamenet or a local network that is shared</mark>

but it is on your hand

</details>

<details>

<summary>HUNK_AC.CheckSpooferByTime</summary>

check if a player identifiers have changed or not

it detects if someone is using spoofer or not

</details>

<details>

<summary>HUNK_AC.InstallAntiCipher</summary>

if it's true then while using <mark style="color:yellow;">installac</mark> command it installs anti cipher in all resources

it detects suspicious codes if they are injected into any resource at any time

</details>

<details>

<summary>HUNK_AC.AntiDumpResources</summary>

for this part read the <https://app.gitbook.com/o/LYikkEPdmRIX1OJ8rZYY/s/QHDHREjQXgEZBAsqCvKm/~/changes/25/overview/dumping-protection>

</details>
